![]() ![]() ![]() Technologies: Grant or remove technologies, grant a tech and all of its prerequisites at once, grant a whole era at once.Civilizations: Change a leader's gold, faith, culture,give free techs or policies, edit relationships to seed wars or achieve a global peace, etc.Cities: Customize the cities as you want: increase population, change buildings, change religions, etc.Units: Add new units or remove them, give your new units up to nine promotions.Build the world: Change terrain, feature, natural wonder, resource, improvements, routes, rivers, ownership, continent arts.The screenshot above illustrates the tile selection (in red). Edit a hex or paint the map: You can either paint the map (left click for 1 tile at once, right click for 7 tiles at once) or select a hex and edit it. ![]() It was inspired by the built-in Civ4 in-game world builder. Td:lr: Created IGE DLC, be mindful of resyncs that occur, dont be stupid.This mod provides an in-game editor for Civ5 to change the map on the fly or to serve as a cheating tool. I assume that nothing will get deleted on resyncs, however, 5-6 resyncs in a game will obviously be traced to you after 6-7 games with the same people. I have yet to test how this mod works with you hosting the game yourself. This alone is a very powerful tool and will win you 100% of MP games if you use it properly, also spawning settlers and founding cities is ok. To avoid this, I would recommend using this only to rush production on buildings, and to fully explore the map, that way if a resync occurs, you can add your changes again discreetly. However you will be exposed if the game resyncs and say, a wonder you built can be built again. Through a simple enough conversion process found I have created a DLC version of Ingame Editor, after a little bit of testing in multiplayer games I have found that it causes occasional resyncs which end up deleting your changes you've made, however, some changes do stay, such as founded cities. Ingame Editor is a mod created by the community to edit game files. I've spent about 20 minutes of my time to create a utility that nobody else seems to have created. ![]()
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